TUTORIALS | ||||||||||||||||||
Main Page | ||||||||||||||||||
SP PK3 TUTORIAL - Setting up your map as part of a mod The first step to advanced SP features |
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CUTSCENE TUTORIAL 1 - Getting Set Up How to set up BehavEd and configure it properly |
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OBJECTIVES TUTORIAL - Setting up objectives How to create custom objectives and set them within a map |
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CUTSCENE TUTORIAL 2 - First Cutscene How to use Radiant and BehavEd to create a very basic cutscene |
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CREDITS TUTORIAL - How to use custom credits How to create and use custom credit sequences |
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CUTSCENE TUTORIAL 3 - Basic Camera skills How to have the camera move between set points, and how to zoom |
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NPCS.CFG TUTORIAL - Things you can do by altering the npc.cfg file How to use team colours for NPCs, alter their attributes, and how to create and use new NPC_Types, an intermediary step to totally new NPCs. |
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CUSTOM MENU TUTORIAL - Partly written by AKPiggott How to create a custom menu screen and load a map using the menu |
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ADDING NPC ABILITIES TUTORIAL - By Heke7 How to give NPCs weapons and force abilities using BehavEd |
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Additional Credits: I have to give credit to the tutorial here at Section 31 for giving me a start at cutscenes, without this tutorial then cutscenes would probably have remained a total mystery to me. Thanks to Eagle_E7 for giving me a link to it in the first place :) Eagle_E7 also has some cutscene tutorials he has written here. Also lots of credit to JK2 Mapping for the tutorials on general scripting which were vital in understanding anything about it, and RichDiesal's Mapping University for JK2 Mapping for all the great tutorials on using Radiant. |